My avatar, my self : identity in video role-playing games /

"This book examines the relationships between virtual and non-virtual identity in visual role-playing games. It shows dynamic, varying and complex relationships between the virtual avatar and the player's sense of self and makes recommendations of terminology for future identity researcher...

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Bibliographic Details
Main Author: Waggoner, Zach, 1973-
Format: Book
Language:English
Published: Jefferson, N.C. : McFarland, [2009]
Subjects:

MARC

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100 1 |a Waggoner, Zach,  |d 1973-  |0 http://id.loc.gov/authorities/names/n2009015666 
245 1 0 |a My avatar, my self :  |b identity in video role-playing games /  |c Zach Waggoner. 
264 1 |a Jefferson, N.C. :  |b McFarland,  |c [2009] 
264 4 |c ©2009 
300 |a v, 201 pages :  |b illustrations, maps ;  |c 23 cm 
336 |a text  |b txt  |2 rdacontent 
337 |a unmediated  |b n  |2 rdamedia 
338 |a volume  |b nc  |2 rdacarrier 
504 |a Includes bibliographical references (pages 193-198) and index. 
520 |a "This book examines the relationships between virtual and non-virtual identity in visual role-playing games. It shows dynamic, varying and complex relationships between the virtual avatar and the player's sense of self and makes recommendations of terminology for future identity researchers. Features 15 photographs of videogame screens, and an appendix of sample videogame transcription data"--Provided by publisher. 
650 0 |a Avatars (Virtual reality)  |0 http://id.loc.gov/authorities/subjects/sh2006004464 
650 0 |a Video games.  |0 http://id.loc.gov/authorities/subjects/sh85143202 
650 0 |a Virtual reality.  |0 http://id.loc.gov/authorities/subjects/sh92000880 
650 0 |a Online identities.  |0 http://id.loc.gov/authorities/subjects/sh2006002330 
650 0 |a Shared virtual environments.  |0 http://id.loc.gov/authorities/subjects/sh2006004463 
650 0 |a Human-computer interaction.  |0 http://id.loc.gov/authorities/subjects/sh88003229 
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650 7 |a Shared virtual environments.  |2 fast  |0 (OCoLC)fst01740543 
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