Games, learning, and society : learning and meaning in the digital age /
"This volume is the first reader on video games and learning of its kind. Covering game design, game culture and games as twenty-first-century pedagogy, it demonstrates the depth and breadth of scholarship on games and learning to date. The chapters represent some of the most influential thinke...
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Other Authors: | , , |
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Format: | Book |
Language: | English |
Published: |
Cambridge :
Cambridge University Press,
2012.
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Series: | Learning in doing.
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Subjects: |
University Library Main Stacks, Lower Level
Call Number: |
GV1469.3 .G423 2012
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Copy 1 | Available Request this item |