Games, learning, and society : learning and meaning in the digital age /

"This volume is the first reader on video games and learning of its kind. Covering game design, game culture and games as twenty-first-century pedagogy, it demonstrates the depth and breadth of scholarship on games and learning to date. The chapters represent some of the most influential thinke...

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Bibliographic Details
Other Authors: Steinkuehler, Constance, 1970- (editor of compilcaiton.), Squire, Kurt (Editor), Barab, Sasha A. (Editor)
Format: Book
Language:English
Published: Cambridge : Cambridge University Press, 2012.
Series:Learning in doing.
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University Library Main Stacks, Lower Level

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Call Number: GV1469.3 .G423 2012
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