Simulation and Serious Games for Education /

This book introduces state-of-the-art research on simulation and serious games for education. The major part of this book is based on selected work presented at the 2014 Asia-Europe Symposium on Simulation and Serious Games held in Windesheim University of Applied Sciences, the Netherlands (Oct 1–2,...

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Bibliographic Details
Other Authors: Cai, Yiyu (Editor), Goei, Sui Lin (Editor), Trooster, Wim (Editor)
Format: Electronic eBook
Language:English
Published: Singapore : Springer Singapore : Imprint: Springer, 2017.
Series:Gaming media and social effects.
Subjects:
Online Access:Connect to this title online
Table of Contents:
  • Virtual Pink Dolphins Project: An International Effort for Children with Autism in Special Needs Education
  • A Germ for Young European Scientists: Drawing-Based Modeling
  • Virtual Reality Enabled Intravascular Catheterization Simulation
  • Simulation-enabled Vocational Training for Heavy Crane Operations
  • Formative evaluation of a mathematics game for out-of-school children in Sudan
  • Empowering Vocational Math Teachers Using Digital Learning Materials With Workplace Assignments
  • The Odyssey Game
  • Social Development for Children with Autism using Kinect Gesture Games: A Case Study in Suzhou Industrial Park Renai School
  • The Effectiveness of the Game LINGO Online: A Serious Game for English Pronunciation
  • Looking into eyes: a gaze tracking system for children with autism spectrum disorders.