Ultimate Godot game developer projects /

"This course covers the entire spectrum of game development from the absolute basics to sophisticated game physics, animation, and other techniques. While building these games, you will learn various concepts, such as how the Godot editor works, how to structure a project, and what are kinemati...

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Bibliographic Details
Other Authors: Bradfield, Chris (Speaker), Parker, David W., 1886- (Speaker)
Format: Electronic Video
Language:English
Published: [Place of publication not identified] : Packt Publishing, 2019.
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Online Access:View this video online (unlimited users allowed)
Description
Summary:"This course covers the entire spectrum of game development from the absolute basics to sophisticated game physics, animation, and other techniques. While building these games, you will learn various concepts, such as how the Godot editor works, how to structure a project, and what are kinematic bodies. Whether it is working with vectors and coordinate systems or it is building a dynamic, scalable UI, this course teaches you everything to get you started with the Godot game engine and editor. By the end of this course, you will have learned how Godot works and discovered important game development techniques that you can apply to your projects."--Resource description page.
Item Description:Title from resource description page (Safari, viewed May 8, 2019).
Physical Description:1 online resource (1 streaming video file (6 hr., 8 min., 28 sec.)) : digital, sound, color