Lived-body experiences in virtual reality : a phenomenology of the virtual body /

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Bibliographic Details
Main Author: Akbal, Zeynep (Author)
Corporate Author: JSTOR (Organization)
Format: Electronic eBook
Language:English
Published: Bielefeld : Transcript, [2023]
Series:Digital society (Bielefeld, Germany) ; v. 61.
Subjects:
Online Access:Connect to this title online (unlimited simultaneous users allowed)

MARC

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245 1 0 |a Lived-body experiences in virtual reality :  |b a phenomenology of the virtual body /  |c Zeynep Akbal. 
264 1 |a Bielefeld :  |b Transcript,  |c [2023] 
300 |a 1 online resource. 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
490 1 |a Digital society ;  |v volume 61 
500 |a Thesis (doctoral)--Universĩtt Potsdam, 2022. 
505 0 |a Cover -- Contents -- Abbreviations -- Ethical Consideration -- Abstract -- Introduction -- Aims -- Main Research Questions -- Organization and Literature -- Chapter 1. "Ambiguity in Lived Body Experiences" -- 1.1 Technical details and Setup -- 1.2 Interviews -- Pre-Intervention Interviews -- 1.2.4 Post-VR Intervention Interviews -- 1.3 Conclusions to draw from the Intervention -- 1.4 Cognitive science and cognitive technology -- 1.5 Phenomenological distinction of Body Awareness: KörperandLeib -- 1.6 Own-body-perception and Out-of-body experience (OBE) 
505 8 |a Henrik Ehrsson's Out-of-Body Experience (OBE) -- OBE in phenomenology: A recreation of OBE -- 1.7 Importance of Active Movement in Perception -- 1.8 Subject-Object Relations in VR -- 1.8.1 Phenomenology's Neglect of Objects as Embodied Instruments -- 1.9 Self-Narration and Action in VR -- 1.10 Responsible Subject in VR -- 1.11 Lack of Flesh in Virtual Body and Coexistence in Both Realms -- 1.12 Subjective Vision and Productivity of the Observer -- 1.13 VR as a Lacanian Mirror -- Chapter 2. The Machine To Be Another (MTBA) -- 2.1 "Ich bin du, du bist ich": A Workshop Series With MTBA 
505 8 |a 2.2 Technical Details and Setup (2015's Body Swap) -- 2.3 Conclusions from MTBA and Further Insights -- 2.4 Empirical Methods for Measuring Presence in VR -- 2.5 Body Swap and Body Ownership in VR -- 2.5.1 The First Body-Swap Attempts -- 2.5.2 Technical Details of 2000's Body Swap -- 2.6 Spinoza and Bodies in Motion -- 2.7 Gender Swap in VR -- 2.8 On the dangers of empathy -- 2.8.1 Mirror Neurons and Subjectivity -- 2.9 Virtual and Cognitive Architecture of the Body -- 2.9.1 Multi-sensory Integration in Media Technology -- 2.9.2 Nonconscious Cognition and Boundaries of Skin 
505 8 |a 2.9.3 Role of Proprioception -- 2.9.4 Interoception, Introspection and Haptic Sensation -- 2.9.5 Role of Interoception and Introspection in Affect -- 2.9.6 Degrees of Immersion and Immanent Vital Move -- Chapter 3. Exhibition Project: "sit behind my eyes" -- 3.1 Unheimlicher Körper -- 3.2 Materiality of flesh-body and Euclidean spaces -- 3.3 Abjection and Autoaffection -- 3.4 Body Image and Body Schema -- 3.5 The phenomenon of phantom limb -- 3.6 Phenomenological Approach to Phantom Limb Phenomenon -- 3.6.1 Anosognosia -- 3.6.2 Organic repression 
505 8 |a 3.6.3 Onticity or Intention Toward: Biology of Instinct -- 3.6.4 Sensory Substitution -- 3.6.5 Why phantom limb phenomenon is relevant to VR investigation? -- 3.7 Biotechnology and Disability -- Conclusion -- Bibliography -- Online Media -- Interviews -- Conferences (Unpublished) 
504 |a Includes bibliographical references. 
533 |a Electronic reproduction.  |b New York  |n Available via World Wide Web. 
588 |a Description based on online resource; title from digital title page (viewed on October 18, 2023). 
650 0 |a Virtual reality  |x Psychological aspects. 
650 0 |a Human-computer interaction. 
650 0 |a Virtual reality. 
653 |a Aesthetics. 
653 |a Cognition. 
653 |a Digital Media. 
653 |a Digitalization. 
653 |a Media Aesthetics. 
653 |a Media Philosophy. 
653 |a Media Studies. 
653 |a Neuro-Phenomenology. 
653 |a Philosophy of Technology. 
653 |a Post-Phenomenology. 
653 |a Virtual Reality. 
710 2 |a JSTOR (Organization) 
776 0 8 |i Print version:  |a Akbal, Zeynep  |t Lived-Body Experiences in Virtual Reality  |d Bielefeld : transcript,c2023  |z 9783837666762 
830 0 |a Digital society (Bielefeld, Germany) ;  |v v. 61. 
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